Fallout 4 new lands8/27/2023 While this was neat I could see PC players already modding something similar, but for consoles this nice. The first pack was Wasteland Workshop (our score was 7.5/10) and this pack added in some new Settlement options along with the ability to trap creatures. First off I'll go over the Workshop packs as they're smaller and aimed to expand the new Settlement mode that's been a big hit with Fallout 4. While it may sound like there's a lot of content, I found it to be a bit less than previous Fallout titles yet more well rounded. After its final release the season pass includes six DLC packs including three story and three Workshop expansions. The pass originally started out as a smaller set of DLC, but was later announced to be larger in size. This particular review will not be given a score and written more in terms of an opinion piece as I've already covered individual packs somewhat similar to how we handle episodic seasons. The Fallout 4 Season Pass has now concluded and I thought I'd put together a bit of a review going over what was available in this package and the experiences around the Fallout 4 DLC. Note that speaking to Avery in Far Harbor should you choose to destroy The Nucleus yields no rewards, only disappointment.Fallout 4: Season Pass Review: It was Average Speak to the High Confessor after Far Harbor's demise and he will reward you with the Inquisitor of Atom perk, the title of Inquisitor and the Bulwark armor. Return to Far Harbor to witness the destruction of Far Harbor. Note that if Longfellow is your current companion, he will turn hostile. Use the Turbine 003 regulator terminal to run the kill switch program. Fend off two Assaultrons and some turrets in the process. Follow the waypoint indicator to Turbine 003. Search for the four industrial grade fuses in the area and plug them into the fuse box. There will be a security door inside that you will have to restore power to. If you choose to the path to eliminate Far Harbor, travel to the Wind Farm Maintenance Shed. It will stop the fog condensers so that the fog can overtake Fog Harbor. The second tool of destruction is the kill switch. Additionally, you will receive the Far Harbor Survivalist perk, which grants you a bonus to all damage resistance types. Detonating the nuke with the High Confessor's permission will complete Cleansing the Land and fail Reformation. Use the launch terminal to start the countdown sequence and escape The Nucleus before the nuke detonates. Launching with the High Confessor's permissionĬonvince the High Confessor that Atom sent you and the true path to The Division, to Him, is to launch the nuke. Detonating the nuke without the High Confessor's permission will complete Cleansing the Land and fail Reformation. If you launch without speaking to the High Confessor, the Children of Atom will turn hostile when the detonation sequence is initiated. If you choose to use the nuclear launch key, you can do so with or without the consent and support of the High Confessor. Launching without the High Confessor's permission The launch key is in a safe on a sunken boat in front of a large shipwreck. Head just west of the docks and prepare for a lot of Anglers. It will reveal that the launch key is hidden on a boat at Fringe Cove Docks. Clear any remaining Super Mutants, and head through a hole in the wall to find the room with the keypad. Travel to the Harbor Grand Hotel to find the first, the nuclear launch key. The nukeÄiMA's memories have unlocked two tools of destruction. You'll need to consider who your loyalty lies with and make choices to change the future of the whole island. This quest triggers when you uncover the location of the nuclear launch key or recover the wind farm kill switch code in Best Left Forgotten.
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